1UP
11621servers on
Hi-score
32314players now
2UP
65fresh wipes · 3h
Player select Ready

Corrupted Wilds

Online 159.196.193.162:28015 checked 11m ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
86
server frames a second, the latest hour; the bar fills at 60
Uptime
17d 22h
since its last restart; the bar fills at a day
Rank
#15,351
top 69%
Last wipe · new game
18d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:59 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
41 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Corrupted Wilds?

Size 4,500 and seed 110122 define the game-generated procedural map on Corrupted Wilds. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Corrupted Wilds?

Corrupted Wilds says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Corrupted Wilds?

The record of Corrupted Wilds's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 18 days.

What happens on Corrupted Wilds when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 1 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Corrupted Wilds mean?

The server browser reads these tags from Corrupted Wilds: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Corrupted Wilds?

Corrupted Wilds appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is Corrupted Wilds running?

Rust network protocol 2634 and build 167398 on Windows is what Corrupted Wilds runs. Steam updates your game so it sits on the same protocol needed to join.

Is Corrupted Wilds online right now, and how steady has it been?

Right now the lights are on at Corrupted Wilds. About 17 days 22 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 19 September 2026.

How well does Corrupted Wilds perform?

Averaged over the last 48 hours, server fps was 91, with a low of 77. Up to 116,087 entities were in play, buildings and deployables among them. The top memory figure was 6,025 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Corrupted Wilds hosted?

Nothing about a region is published by Corrupted Wilds. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 159.196.193.162:28015 is its address.

The crowd

Where does Corrupted Wilds sit in the rankings?

Player hours for the week place Corrupted Wilds at #15,351, in the top 69% of every ranked server.

How many players are on Corrupted Wilds right now?

On Corrupted Wilds, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.

How to join

How do I join Corrupted Wilds?

Type client.connect 159.196.193.162:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.