1UP
11737servers on
Hi-score
72806players now
2UP
128fresh wipes · 3h
Player select Out

Build System Dev

Offline 159.26.105.183:28015 checked 23d ago

moddedoxide

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,813
top 61%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
150 / 999
35 / 999
87 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
47 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
44 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Build System Dev?

A procedural map, generated by the game, is what Build System Dev runs.

What are the rules and settings on Build System Dev?

Build System Dev says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Build System Dev?

Too few of Build System Dev's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 13 hours is how long the current world has been up.

Lists and filters

What do the server tags on Build System Dev mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Build System Dev. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Build System Dev?

Build System Dev appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust build server leaderboard. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Build System Dev running?

The build behind Build System Dev: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Build System Dev up right now, and how steady is it?

Build System Dev is down this moment; the last signal came 23 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 4 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Build System Dev hosted?

On region, Build System Dev publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 159.26.105.183:28015.

Population

Where does Build System Dev sit in the rankings?

Player hours over seven days put Build System Dev at #13,813, among the top 61% of ranked servers.

How many players are on Build System Dev right now?

Build System Dev is offline at the moment; the last sighting was 23 days 20 hours ago.

Connect

How do I join Build System Dev?

Type client.connect 159.26.105.183:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.