1UP
11694servers on
Hi-score
49675players now
2UP
104fresh wipes · 3h
Player select Ready

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 10m ago

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak –
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 3h
since its last restart; the bar fills at a day
Rank
#15,269
top 69%
Last wipe · new game
261d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
52 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
95 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
274 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
12 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
355 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
276 / 300

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust Streamline Test Server?

The game generates a procedural map for Rust Streamline Test Server: size 3,500, seed 6738. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Rust Streamline Test Server?

Rust Streamline Test Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Rust Streamline Test Server?

Rust Streamline Test Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 261 days 20 hours.

Tag guide

What do the server tags on Rust Streamline Test Server mean?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2621 (Protocol): Your game must run protocol 2621 to join; cs142893 (Build): Build: 142893; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rca1 (Region code): Region code: ca1 are the tags Rust Streamline Test Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Streamline Test Server?

Rust Streamline Test Server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is Rust Streamline Test Server on?

Rust network protocol 2621 and build 142893 on Windows is what Rust Streamline Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Streamline Test Server online right now, and how steady has it been?

Right now the lights are on at Rust Streamline Test Server. Going by the uptime it reports, the last restart was about 4 days 3 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Rust Streamline Test Server perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. At its peak the world carried 114,099 entities: buildings, deployables and the rest. The top memory figure was 3,127 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Rust Streamline Test Server hosted?

There is no region published by Rust Streamline Test Server; the region code it gives is ca1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 160.202.165.14:28015 is its address.

Player count

Where does Rust Streamline Test Server sit on the leaderboard?

Player hours for the week place Rust Streamline Test Server at #15,269, in the top 69% of every ranked server.

How many players are on Rust Streamline Test Server right now?

The live score is 0 players on Rust Streamline Test Server, out of 200 slots. Over seven days, players averaged 0.

Getting in

How do I join Rust Streamline Test Server?

Type client.connect 160.202.165.14:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2621
Protocol Your game must run protocol 2621 to join.
cs142893
Build Build: 142893.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rca1
Region code Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.