EchoChamber_JP_Rust
Online EA 160.251.166.192:28015 checked 12m ago
Stats
- Players
- 0/ 69
- 0% full
- Slots
- 69open
- 69 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 57
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 59m
- since its last restart; the bar fills at a day
- Rank
- #15,194
- top 68% · #499 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on EchoChamber_JP_Rust?
EchoChamber_JP_Rust runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on EchoChamber_JP_Rust?
The name of EchoChamber_JP_Rust carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Join only if you hold Rust's premium status. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on EchoChamber_JP_Rust?
Once a month EchoChamber_JP_Rust wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 27 days 3 hours. A wipe once a month is set out in its tags.
What happens on EchoChamber_JP_Rust when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on EchoChamber_JP_Rust mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; modded (Modded): Modded listing: settings or plugins change how it plays; EA (East Asia): East Asia is the region it appears under in the server browser are listed under EchoChamber_JP_Rust. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include EchoChamber_JP_Rust?
EchoChamber_JP_Rust appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is EchoChamber_JP_Rust running?
The build behind EchoChamber_JP_Rust: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is EchoChamber_JP_Rust online right now, and how steady has it been?
EchoChamber_JP_Rust is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 8 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does EchoChamber_JP_Rust perform?
55 server fps on average across the last 48 hours, never dropping below 21. Buildings, deployables and all the rest of the world took the entity count as high as 87,214. The top memory figure was 5,262 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is EchoChamber_JP_Rust hosted?
The EA tag on EchoChamber_JP_Rust puts it in Asia. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 160.251.166.192:28015.
Player count
Where does EchoChamber_JP_Rust sit on the leaderboard?
Seven-day player hours rank EchoChamber_JP_Rust at #15,194 overall, #499 in Asia, and inside the top 68% of all ranked servers.
How many players are on EchoChamber_JP_Rust right now?
On EchoChamber_JP_Rust, 0 players are in and 69 slots are on the board. Seven days back: an average of 0 players, a peak of 1.
How to join
How do I join EchoChamber_JP_Rust?
Type client.connect 160.251.166.192:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Join only if you hold Rust's premium status. http://160.251.166.192/index.html is its website.
