1UP
11835servers on
Hi-score
97516players now
2UP
532fresh wipes · 3h
Player select Ready

RustServer_4457

Online 160.251.171.32:28015 checked 10m ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
110
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 21h
since its last restart; the bar fills at a day
Rank
#15,269
top 68%
Last wipe · new game
9d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:33 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
254 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
331 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
815 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
892 / 950

Quick answers

from the figures on this page

How it plays

Which map is loaded on RustServer_4457?

RustServer_4457 runs a procedural map of size 3,000 with seed 15081, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RustServer_4457?

No gather rate appears in the name of RustServer_4457. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on RustServer_4457?

RustServer_4457 has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 9 days 15 hours.

What happens on RustServer_4457 when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on RustServer_4457 mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags RustServer_4457 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RustServer_4457?

These Rust Leaderboard lists count RustServer_4457 among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is RustServer_4457 on?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_4457 runs. Matching the protocol is what joining needs; Steam handles the update.

Is RustServer_4457 up right now, and how steady is it?

Right now the lights are on at RustServer_4457. The uptime figure puts the last restart at roughly 6 days 21 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does RustServer_4457 perform?

The 48-hour average is 101 server fps; the floor was 82. Buildings, deployables and all the rest of the world took the entity count as high as 49,125. It drew up to 2,419 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RustServer_4457 hosted?

No region is published by RustServer_4457. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 160.251.171.32:28015 is its address.

Player count

Where does RustServer_4457 sit on the leaderboard?

Player hours for the week place RustServer_4457 at #15,269, in the top 68% of every ranked server.

How many players are on RustServer_4457 right now?

0 players fill 50 slots on RustServer_4457 right now. A seven-day average of 0 players is the score here.

Getting in

How do I join RustServer_4457?

Type client.connect 160.251.171.32:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.