OKAWAServer_JP_PvE
Online 160.251.175.229:28015 checked 10m ago
Stats
- Players
- 2/ 100
- 2% full
- Slots
- 98open
- 100 max players
- 7-day avg
- 5
- 7-day average · peak 17
- FPS
- 43
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 22h
- since its last restart; the bar fills at a day
- Rank
- #1,329
- top 6%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:17 UTC27d ago | 46 | – | running | 30 |
| Thu 1 Oct, 23:05 UTC FW27d ago | 44 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on OKAWAServer_JP_PvE?
OKAWAServer_JP_PvE runs a procedural map of size 4,500 with seed 4180011, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on OKAWAServer_JP_PvE?
OKAWAServer_JP_PvE says nothing in its name about a gather rate. 16 players is the group cap. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on OKAWAServer_JP_PvE?
The record of OKAWAServer_JP_PvE's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 10 hours is how long the current world has been up.
What happens on OKAWAServer_JP_PvE when wipe day arrives?
The average peak across its recent wipes is 45 players. On the latest wipe, 44 hours in, the crowd hit its peak.
Tag guide
What do the server tags on OKAWAServer_JP_PvE mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts16 (Group limit): You can have up to 16 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags OKAWAServer_JP_PvE publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include OKAWAServer_JP_PvE?
OKAWAServer_JP_PvE appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is OKAWAServer_JP_PvE running?
Rust network protocol 2635 and build 168909 on Linux is the version OKAWAServer_JP_PvE runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is OKAWAServer_JP_PvE online right now, and how steady has it been?
OKAWAServer_JP_PvE is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 days 22 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does OKAWAServer_JP_PvE perform?
The 48-hour average is 38 server fps; the floor was 28. At its peak the world carried 192,823 entities: buildings, deployables and the rest. It drew up to 6,964 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is OKAWAServer_JP_PvE hosted?
No region is published by OKAWAServer_JP_PvE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 160.251.175.229:28015.
Population
Where does OKAWAServer_JP_PvE sit on the leaderboard?
Player hours over seven days put OKAWAServer_JP_PvE at #1,329, among the top 6% of ranked servers.
How many players are on OKAWAServer_JP_PvE right now?
The live score is 2 players on OKAWAServer_JP_PvE, out of 100 slots. Its average over the past week is 5 players, peaking at 17. The busiest point in the last 48 hours was 14:00 UTC, averaging 12 players.
Connect
How do I join OKAWAServer_JP_PvE?
Type client.connect 160.251.175.229:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/mRc2TvcSsA is its website.