RustServer_5962
Online 160.251.201.172:28015 checked 10m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 53
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 15h
- since its last restart; the bar fills at a day
- Rank
- #12,330
- top 55%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:36 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustServer_5962?
The game generates a procedural map for RustServer_5962: size 4,500, seed 28423. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RustServer_5962?
No gather rate appears in the name of RustServer_5962. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RustServer_5962?
RustServer_5962 has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 20 hours is how long the current world has been up.
What happens on RustServer_5962 when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 41 hours in, the crowd hit its peak.
Tag guide
What do the server tags on RustServer_5962 mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under RustServer_5962. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_5962?
Best Rust community servers are the Rust Leaderboard lists that include RustServer_5962. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is RustServer_5962 running?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_5962 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RustServer_5962 online right now, and how steady has it been?
RustServer_5962 is up, live and reachable this moment. About 6 days 15 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RustServer_5962 perform?
41 server fps on average across the last 48 hours, never dropping below 28. Up to 120,835 entities were in play, buildings and deployables among them. Memory use peaked at 4,893 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RustServer_5962 hosted?
Nothing about a region is published by RustServer_5962. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 160.251.201.172:28015.
Population
Where does RustServer_5962 sit on the leaderboard?
Player hours over seven days put RustServer_5962 at #12,330, among the top 55% of ranked servers.
How many players are on RustServer_5962 right now?
0 players fill 10 slots on RustServer_5962 right now. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join RustServer_5962?
In the Rust console (F1) enter client.connect 160.251.201.172:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.