RustServer_20607
Online 160.251.209.182:28015 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 104
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 16h
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustServer_20607?
RustServer_20607 runs a procedural map of size 3,000 with seed 28026, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on RustServer_20607?
No gather rate appears in the name of RustServer_20607. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RustServer_20607?
Too few of RustServer_20607's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 9 days 21 hours.
What happens on RustServer_20607 when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on RustServer_20607 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are listed under RustServer_20607. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustServer_20607?
Best Rust community servers are the Rust Leaderboard lists that include RustServer_20607. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is RustServer_20607 on?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_20607 runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustServer_20607 up right now, and how steady is it?
Player one, RustServer_20607 is online as you read this. The uptime figure puts the last restart at roughly 5 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RustServer_20607 perform?
The 48-hour average is 128 server fps; the floor was 104. Up to 46,931 entities were in play, buildings and deployables among them. It drew up to 2,472 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustServer_20607 hosted?
On region, RustServer_20607 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 160.251.209.182:28015 is its address.
Player count
Where does RustServer_20607 sit in the rankings?
Player hours for the week place RustServer_20607 at #15,341, in the top 69% of every ranked server.
How many players are on RustServer_20607 right now?
0 players fill 50 slots on RustServer_20607 right now. Its average over the past week is 0 players.
Connect
How do I join RustServer_20607?
In the Rust console (F1) enter client.connect 160.251.209.182:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.