DeadlyGamingRust
Online 161.184.49.108:28015 checked 12m ago
Stats
- Players
- 0/ 350
- 0% full
- Slots
- 350open
- 350 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 216
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,327
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTC FW27d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC44d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on DeadlyGamingRust?
Size 5,000 and seed 1557514967 define the game-generated procedural map on DeadlyGamingRust. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on DeadlyGamingRust?
The name of DeadlyGamingRust carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on DeadlyGamingRust?
DeadlyGamingRust has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 27 days 21 hours.
What happens on DeadlyGamingRust when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Lists and filters
What do the server tags on DeadlyGamingRust mean?
The server browser reads these tags from DeadlyGamingRust: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DeadlyGamingRust?
These Rust Leaderboard lists count DeadlyGamingRust among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is DeadlyGamingRust running?
Rust network protocol 2635 and build 168909 on Windows is what DeadlyGamingRust runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is DeadlyGamingRust online right now, and how steady has it been?
DeadlyGamingRust is up, live and reachable this moment. The uptime figure puts the last restart at roughly 4 days ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 15 September 2026.
How well does DeadlyGamingRust perform?
Averaged over the last 48 hours, server fps was 218, with a low of 206. Buildings, deployables and all the rest of the world took the entity count as high as 147,926. The top memory figure was 3,907 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is DeadlyGamingRust hosted?
Nothing about a region is published by DeadlyGamingRust. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 161.184.49.108:28015.
The crowd
Where does DeadlyGamingRust sit on the leaderboard?
Player hours over seven days put DeadlyGamingRust at #15,327, among the top 69% of ranked servers.
How many players are on DeadlyGamingRust right now?
The live score is 0 players on DeadlyGamingRust, out of 350 slots. Over seven days, players averaged 0.
Connect
How do I join DeadlyGamingRust?
Type client.connect 161.184.49.108:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.