WasteLandNuke
Online 162.120.4.84:10000 checked 11m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 175
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15d 5h
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC23d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC24d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on WasteLandNuke?
The game generates a procedural map for WasteLandNuke: size 4,300, seed 2147483647. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on WasteLandNuke?
The name of WasteLandNuke carries no gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. Plugins in play: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on WasteLandNuke?
WasteLandNuke has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 8 hours is how long the current world has been up.
What happens on WasteLandNuke when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 2 hours in.
Tags
What do the server tags on WasteLandNuke mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): Plugins run through Oxide (uMod) on this server are listed under WasteLandNuke. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include WasteLandNuke?
These Rust Leaderboard lists count WasteLandNuke among them: Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is WasteLandNuke running?
The build behind WasteLandNuke: Rust network protocol 2634 and build 167398 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is WasteLandNuke up right now, and how steady is it?
Player one, WasteLandNuke is online as you read this. About 15 days 5 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 4 October 2026 is when Rust Leaderboard first logged it.
How well does WasteLandNuke perform?
The 48-hour average is 208 server fps; the floor was 173. Buildings, deployables and all the rest of the world took the entity count as high as 112,445. The top memory figure was 5,897 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is WasteLandNuke hosted?
On region, WasteLandNuke publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 162.120.4.84:10000.
Player count
Where does WasteLandNuke sit on the leaderboard?
Player hours for the week place WasteLandNuke at #15,341, in the top 69% of every ranked server.
How many players are on WasteLandNuke right now?
On WasteLandNuke, 0 players are in and 5 slots are on the board. Over seven days, players averaged 0.
How to join
How do I join WasteLandNuke?
Type client.connect 162.120.4.84:10000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.