Void's Vibe Coding - Script Testing
Offline 162.244.125.185:28015 checked 40d ago
Stats
- Players
- 0/ 350
- 0% full
- Slots
- 350open
- 350 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,490
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Void's Vibe Coding - Script Testing?
The game generates a procedural map for Void's Vibe Coding - Script Testing: size 4,500, seed 1646099129. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Void's Vibe Coding - Script Testing?
An estimate from the force wipe gives Void's Vibe Coding - Script Testing's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 54 days 10 hours is how long the current world has been up. Monthly wipes are what the tags promise.
Tag guide
What do the server tags on Void's Vibe Coding - Script Testing mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Void's Vibe Coding - Script Testing. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server facts
Which Rust version is Void's Vibe Coding - Script Testing on?
The build behind Void's Vibe Coding - Script Testing: Rust network protocol 2633 and build 164530 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Void's Vibe Coding - Script Testing up right now, and how steady is it?
Player one, Void's Vibe Coding - Script Testing is offline as you read this, last spotted 40 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is Void's Vibe Coding - Script Testing hosted?
Nothing about a region is published by Void's Vibe Coding - Script Testing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 162.244.125.185:28015.
Player count
Where does Void's Vibe Coding - Script Testing sit on the leaderboard?
Player hours over seven days put Void's Vibe Coding - Script Testing at #15,490, among the top 69% of ranked servers.
How many players are on Void's Vibe Coding - Script Testing right now?
No connection to Void's Vibe Coding - Script Testing: it is offline now, with the last check 40 days 23 hours ago.
Getting in
How do I join Void's Vibe Coding - Script Testing?
Type client.connect 162.244.125.185:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.