[US] Rust Junky
Online 162.35.110.147:28080 checked 12m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 108
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19m
- since its last restart; the bar fills at a day
- Rank
- #5,190
- top 23%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:41 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 22:14 UTC5d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [US] Rust Junky?
Size 4,056 and seed 4819615 define the game-generated procedural map on [US] Rust Junky. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [US] Rust Junky?
The name of [US] Rust Junky carries no gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [US] Rust Junky?
[US] Rust Junky has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 hours is how long the current world has been up.
What happens on [US] Rust Junky when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tags
What do the server tags on [US] Rust Junky mean?
The server browser reads these tags from [US] Rust Junky: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [US] Rust Junky?
These Rust Leaderboard lists count [US] Rust Junky among them: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Which Rust version is [US] Rust Junky running?
The build behind [US] Rust Junky: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [US] Rust Junky online right now, and how steady has it been?
Right now the lights are on at [US] Rust Junky. About 19 minutes ago is when it last restarted, judged by the uptime it reports. The last 5 full days saw it online for 120 of 120 hours, 100% of the time. 21 October 2026 is when Rust Leaderboard first logged it.
How well does [US] Rust Junky perform?
The 48-hour average is 117 server fps; the floor was 68. Up to 102,733 entities were in play, buildings and deployables among them. Memory use peaked at 2,978 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [US] Rust Junky hosted?
Its name points to North America, and no region tag is published by [US] Rust Junky. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 162.35.110.147:28080.
Population
Where does [US] Rust Junky sit on the leaderboard?
Player hours over seven days put [US] Rust Junky at #5,190, among the top 23% of ranked servers.
How many players are on [US] Rust Junky right now?
The live score is 1 players on [US] Rust Junky, out of 50 slots. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
Connect
How do I join [US] Rust Junky?
Type client.connect 162.35.110.147:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.