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RUST in TNK TEST Server JP PvE

Online 162.43.91.177:28015 checked 8m ago

moddedoxide

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
218
server frames a second, the latest hour; the bar fills at 60
Uptime
11d 12h
since its last restart; the bar fills at a day
Rank
#15,338
top 69%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:32 UTC FW27d ago 2 – running 0
Sun 27 Sep, 12:04 UTC31d ago 2 halved by day 2 4.2 days 0
Wed 23 Sep, 08:35 UTC36d ago 3 halved by day 2 4.1 days 1
Wed 23 Sep, 01:46 UTC36d ago 3 – 0.3 days 0
Fri 18 Sep, 12:12 UTC40d ago 1 halved by day 1 4.6 days 0
Thu 17 Sep, 07:58 UTC42d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
35 / 100
ビビラスサーバー
EA · groups of 8+ · 21 on average
24 / 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 20 on average
2 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
11 / 100
20 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
12 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on RUST in TNK TEST Server JP PvE?

The game generates a procedural map for RUST in TNK TEST Server JP PvE: size 3,000, seed 146895288. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RUST in TNK TEST Server JP PvE?

No gather rate appears in the name of RUST in TNK TEST Server JP PvE. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on RUST in TNK TEST Server JP PvE?

No next wipe can be pinned down on RUST in TNK TEST Server JP PvE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 17 hours.

What happens on RUST in TNK TEST Server JP PvE when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.

Tags

What do the server tags on RUST in TNK TEST Server JP PvE mean?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags RUST in TNK TEST Server JP PvE publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RUST in TNK TEST Server JP PvE?

RUST in TNK TEST Server JP PvE appears on the following Rust Leaderboard lists: Best modded Rust servers. Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is RUST in TNK TEST Server JP PvE on?

The build behind RUST in TNK TEST Server JP PvE: Rust network protocol 2633 and build 163794 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is RUST in TNK TEST Server JP PvE up right now, and how steady is it?

Player one, RUST in TNK TEST Server JP PvE is online as you read this. About 11 days 12 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 15 September 2026.

How well does RUST in TNK TEST Server JP PvE perform?

194 server fps on average across the last 48 hours, never dropping below 129. At its peak the world carried 48,456 entities: buildings, deployables and the rest. Memory use peaked at 3,205 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is RUST in TNK TEST Server JP PvE hosted?

No region tag comes from RUST in TNK TEST Server JP PvE, but Asia is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 162.43.91.177:28015.

Population

Where does RUST in TNK TEST Server JP PvE sit on the leaderboard?

Player hours for the week place RUST in TNK TEST Server JP PvE at #15,338, in the top 69% of every ranked server.

How many players are on RUST in TNK TEST Server JP PvE right now?

The live score is 0 players on RUST in TNK TEST Server JP PvE, out of 20 slots. Its average over the past week is 0 players.

How to join

How do I join RUST in TNK TEST Server JP PvE?

Type client.connect 162.43.91.177:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.