FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 34m
- since its last restart; the bar fills at a day
- Rank
- #6,619
- top 30% · #1940 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on FireRust TEST SERVER?
The game generates a procedural map for FireRust TEST SERVER: size 4,250, seed 1471259668. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on FireRust TEST SERVER?
The name of FireRust TEST SERVER carries no gather rate. Groups reach 5 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on FireRust TEST SERVER?
Because FireRust TEST SERVER's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Sunday 1 November at 06:20 UTC, its next wipe is due. This world has been running since 24 days 22 hours. A wipe every two weeks is what its tags say.
What happens on FireRust TEST SERVER when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 16 hours in, the crowd hit its peak.
Tags
What do the server tags on FireRust TEST SERVER mean?
The server browser reads these tags from FireRust TEST SERVER: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts5 (Group limit): The team size limit is 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^b (Biweekly): Every fortnight brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): In the server browser it sits under Europe. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include FireRust TEST SERVER?
Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include FireRust TEST SERVER. Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.
Server details
Which Rust version is FireRust TEST SERVER running?
Rust network protocol 2635 and build 168909 on Linux is what FireRust TEST SERVER runs. Matching the protocol is what joining needs; Steam handles the update.
Is FireRust TEST SERVER up right now, and how steady is it?
No sign of FireRust TEST SERVER right now, with 32 hours since it was last seen. Going by the uptime it reports, the last restart was about 4 hours ago. The last 7 full days saw it online for 22 of 168 hours, 13% of the time. Rust Leaderboard logged it for the first time on 15 September 2026.
How well does FireRust TEST SERVER perform?
38 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 126,237 entities: buildings, deployables and the rest. Memory use peaked at 4,214 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is FireRust TEST SERVER hosted?
Its EU tag places FireRust TEST SERVER in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 162.55.236.48:29015 is its address.
Player count
Where does FireRust TEST SERVER sit in the rankings?
Seven-day player hours rank FireRust TEST SERVER at #6,619 overall, #1,940 in Europe, and inside the top 30% of all ranked servers.
How many players are on FireRust TEST SERVER right now?
Right now FireRust TEST SERVER is not online, and its last appearance was 32 hours ago. 1 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
Connect
How do I join FireRust TEST SERVER?
Type client.connect 162.55.236.48:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.