[JP]Null-Server A |PvE| 10/2
Online EA 163.44.120.31:28015 checked 13m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 49
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 55m
- since its last restart; the bar fills at a day
- Rank
- #4,483
- top 20% · #335 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC28d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [JP]Null-Server A |PvE| 10/2?
[JP]Null-Server A |PvE| 10/2 runs a procedural map of size 4,096 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on [JP]Null-Server A |PvE| 10/2?
The name of [JP]Null-Server A |PvE| 10/2 carries no gather rate. 50 players is the group cap. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [JP]Null-Server A |PvE| 10/2?
Wipes on [JP]Null-Server A |PvE| 10/2 come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 21 hours. Its tags give a monthly wipe schedule.
What happens on [JP]Null-Server A |PvE| 10/2 when wipe day arrives?
The average peak across its recent wipes is 12 players. The crowd on the latest wipe topped out 24 hours in.
Tags
What do the server tags on [JP]Null-Server A |PvE| 10/2 mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts50 (Group limit): You can have up to 50 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region it appears under in the server browser are the tags [JP]Null-Server A |PvE| 10/2 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [JP]Null-Server A |PvE| 10/2?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include [JP]Null-Server A |PvE| 10/2. Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server details
Which Rust version is [JP]Null-Server A |PvE| 10/2 on?
Rust network protocol 2635 and build 168909 on Linux is the version [JP]Null-Server A |PvE| 10/2 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [JP]Null-Server A |PvE| 10/2 online right now, and how steady has it been?
[JP]Null-Server A |PvE| 10/2 is up, live and reachable this moment. The uptime figure puts the last restart at roughly 4 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does [JP]Null-Server A |PvE| 10/2 perform?
Averaged over the last 48 hours, server fps was 46, with a low of 2. Up to 164,692 entities were in play, buildings and deployables among them. It drew up to 3,927 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [JP]Null-Server A |PvE| 10/2 hosted?
In Asia, says [JP]Null-Server A |PvE| 10/2, with a EA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 163.44.120.31:28015 is its address.
Player count
Where does [JP]Null-Server A |PvE| 10/2 sit in the rankings?
Seven-day player hours rank [JP]Null-Server A |PvE| 10/2 at #4,483 overall, #335 in Asia, and inside the top 20% of all ranked servers.
How many players are on [JP]Null-Server A |PvE| 10/2 right now?
On [JP]Null-Server A |PvE| 10/2, 0 players are in and 100 slots are on the board. Seven days back: an average of 0 players, a peak of 3. The busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
Connect
How do I join [JP]Null-Server A |PvE| 10/2?
Type client.connect 163.44.120.31:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/null-server.