Rust_PrivateServer_NTaka1010
Online 163.44.122.206:28015 checked 11m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 50
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 2h
- since its last restart; the bar fills at a day
- Rank
- #7,252
- top 33%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust_PrivateServer_NTaka1010?
Size 3,500 and seed 1573025114 define the game-generated procedural map on Rust_PrivateServer_NTaka1010. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust_PrivateServer_NTaka1010?
The name of Rust_PrivateServer_NTaka1010 carries no gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rust_PrivateServer_NTaka1010?
Too few of Rust_PrivateServer_NTaka1010's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 25 days 11 hours is how long the current world has been up.
Lists and filters
What do the server tags on Rust_PrivateServer_NTaka1010 mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under Rust_PrivateServer_NTaka1010. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust_PrivateServer_NTaka1010?
These Rust Leaderboard lists count Rust_PrivateServer_NTaka1010 among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Rust_PrivateServer_NTaka1010 running?
The build behind Rust_PrivateServer_NTaka1010: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Rust_PrivateServer_NTaka1010 online right now, and how steady has it been?
Right now the lights are on at Rust_PrivateServer_NTaka1010. Going by the uptime it reports, the last restart was about 5 days 2 hours ago. It was up 97% of the time over the last 7 full days: 163 of 168 hours on. 4 October 2026 is when Rust Leaderboard first logged it.
How well does Rust_PrivateServer_NTaka1010 perform?
The 48-hour average is 67 server fps; the floor was 44. Up to 77,690 entities were in play, buildings and deployables among them. The top memory figure was 2,896 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rust_PrivateServer_NTaka1010 hosted?
On region, Rust_PrivateServer_NTaka1010 publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 163.44.122.206:28015.
The crowd
Where does Rust_PrivateServer_NTaka1010 sit on the leaderboard?
Player hours for the week place Rust_PrivateServer_NTaka1010 at #7,252, in the top 33% of every ranked server.
How many players are on Rust_PrivateServer_NTaka1010 right now?
0 players fill 10 slots on Rust_PrivateServer_NTaka1010 right now. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
How to join
How do I join Rust_PrivateServer_NTaka1010?
Type client.connect 163.44.122.206:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.