1UP
11894servers on
Hi-score
99159players now
2UP
396fresh wipes · 3h
Player select Out

RustServer_2901

Offline 163.44.125.241:28015 checked 11d ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,584
top 62%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:03 UTC27d ago 2 – running 0
Fri 18 Sep, 17:01 UTC41d ago 1 halved by day 5 13.7 days 0
Thu 17 Sep, 19:54 UTC41d ago 1 – 0.9 days 6
Thu 17 Sep, 11:31 UTC42d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
385 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
988 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
28 / 250

Quick answers

from the figures on this page

Settings and map

Which map is loaded on RustServer_2901?

RustServer_2901 runs a procedural map of size 4,250 with seed 1042219269, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on RustServer_2901?

RustServer_2901 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on RustServer_2901?

No next wipe can be pinned down on RustServer_2901, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 27 days 7 hours is how long the current world has been up.

What happens on RustServer_2901 when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 26 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on RustServer_2901 mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under RustServer_2901. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RustServer_2901?

These Rust Leaderboard lists count RustServer_2901 among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is RustServer_2901 on?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_2901 runs. Steam updates your game so it sits on the same protocol needed to join.

Is RustServer_2901 online right now, and how steady has it been?

RustServer_2901 is down this moment; the last signal came 11 days 18 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is RustServer_2901 hosted?

No region is published by RustServer_2901. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 163.44.125.241:28015.

Population

Where does RustServer_2901 sit in the rankings?

Player hours for the week place RustServer_2901 at #13,584, in the top 62% of every ranked server.

How many players are on RustServer_2901 right now?

No connection to RustServer_2901: it is offline now, with the last check 11 days 18 hours ago.

Connect

How do I join RustServer_2901?

Type client.connect 163.44.125.241:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.