1UP
11873servers on
Hi-score
96161players now
2UP
387fresh wipes · 3h
Player select Ready

PvE Vanilla

Online 164.152.122.143:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
1
7-day average · peak 6
FPS
80
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 00m
since its last restart; the bar fills at a day
Rank
#2,978
top 13%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 2h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
34 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
30 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
68 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
11 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on PvE Vanilla?

PvE Vanilla runs a procedural map of size 4,250 with seed 598141, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on PvE Vanilla?

No gather rate appears in the name of PvE Vanilla. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on PvE Vanilla?

Once a month PvE Vanilla wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 27 days 19 hours. Monthly wipes are what the tags promise.

What happens on PvE Vanilla when wipe day arrives?

At their busiest, its recent wipes averaged 10 players. 42 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on PvE Vanilla mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags PvE Vanilla publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include PvE Vanilla?

These Rust Leaderboard lists count PvE Vanilla among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is PvE Vanilla running?

Rust network protocol 2635 and build 168909 on Windows is the version PvE Vanilla runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PvE Vanilla online right now, and how steady has it been?

Right now the lights are on at PvE Vanilla. The uptime figure puts the last restart at roughly 3 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does PvE Vanilla perform?

Averaged over the last 48 hours, server fps was 74, with a low of 42. At its peak the world carried 109,036 entities: buildings, deployables and the rest. Memory use peaked at 3,472 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is PvE Vanilla hosted?

On region, PvE Vanilla publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 164.152.122.143:28015 is its address.

Player count

Where does PvE Vanilla sit in the rankings?

Player hours for the week place PvE Vanilla at #2,978, in the top 13% of every ranked server.

How many players are on PvE Vanilla right now?

0 players fill 50 slots on PvE Vanilla right now. 6 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 3 players.

How to join

How do I join PvE Vanilla?

In the Rust console (F1) enter client.connect 164.152.122.143:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.