Oblivion
Online NA 167.237.52.5:28015 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 53
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 16h
- since its last restart; the bar fills at a day
- Rank
- #9,722
- top 44% · #1266 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:33 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Oblivion?
Oblivion runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Oblivion?
The name of Oblivion carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Oblivion?
Too few of Oblivion's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 8 hours.
What happens on Oblivion when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Oblivion mean?
The server browser reads these tags from Oblivion: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Oblivion?
These Rust Leaderboard lists count Oblivion among them: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is Oblivion on?
Rust network protocol 2635 and build 168909 on Linux is the version Oblivion runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Oblivion up right now, and how steady is it?
Oblivion is up, live and reachable this moment. The uptime figure puts the last restart at roughly 4 days 16 hours ago. The last 7 full days saw it online for 104 of 168 hours, 62% of the time. The first record Rust Leaderboard has of it is 7 October 2026.
How well does Oblivion perform?
Averaged over the last 48 hours, server fps was 54, with a low of 39. Buildings, deployables and all the rest of the world took the entity count as high as 121,671. Memory use peaked at 5,408 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Oblivion hosted?
Its NA tag places Oblivion in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 167.237.52.5:28015 is its address.
Population
Where does Oblivion sit in the rankings?
Player hours over seven days give Oblivion #9,722 worldwide, #1,266 in North America, and the top 44% of ranked servers.
How many players are on Oblivion right now?
The live score is 0 players on Oblivion, out of 50 slots. Its average over the past week is 0 players, peaking at 1.
How to join
How do I join Oblivion?
In the Rust console (F1) enter client.connect 167.237.52.5:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
