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11722servers on
Hi-score
62389players now
2UP
180fresh wipes · 3h
Player select Ready

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly

Online EU 168.100.161.21:28315 checked 10m ago

10x biweekly wipes moddedcarbonpve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
2
7-day average · peak 9
FPS
42
server frames a second, the latest hour; the bar fills at 60
Uptime
13h 59m
since its last restart; the bar fills at a day
Rank
#2,062
top 9% · #800 in EU
Last wipe · new game
11d ago
biweekly schedule
Next wipe · continue?
2d 9h
Sun 1 Nov, 09:59 UTC

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 09:59 UTC, in 2d 9h. Its biweekly schedule tag · low confidence

15.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

2d 9h
Sun 1 Nov, 09:59 UTC
6d 18h
Thu 5 Nov, 19:00 UTC
FW
16d 9h
Sun 15 Nov, 09:59 UTC
30d 9h
Sun 29 Nov, 09:59 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
44d 9h
Sun 13 Dec, 09:59 UTC

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:59 UTC11d ago 10 – running 4
Thu 1 Oct, 18:43 UTC FW28d ago 9 halved by day 9 16.6 days 4
Thu 17 Sep, 18:45 UTC42d ago 8 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
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Quick answers

from the figures on this page

How it plays

Which map is loaded on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs a procedural map of size 4,500 with seed 1654399960, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

Count on 10x gathering on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly: the name is the giveaway. The limit on a group is 30 players. jobs, towns and rules for roleplay: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

Because [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Sunday 1 November at 09:59 UTC, its next wipe is due. The world it runs now dates from 11 days 14 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly when wipe day arrives?

Its recent wipes drew an average of 9 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 6.

Tags

What do the server tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts30 (Group limit): The team size limit is 30; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): Every fortnight brings a wipe; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe; oxidation (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores, Best EU Rust servers, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x are the filters that surface it on the server list.

Server facts

Which Rust version is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on?

The build behind [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly online right now, and how steady has it been?

Player one, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is online as you read this. The uptime figure puts the last restart at roughly 13 hours ago. Of the 168 hours in the last 7 full days it was up for 143, or 85%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly perform?

Averaged over the last 48 hours, server fps was 42, with a low of 12. At its peak the world carried 154,488 entities: buildings, deployables and the rest. Memory use peaked at 5,390 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly hosted?

Its EU tag places [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 168.100.161.21:28315 is its address.

The crowd

Where does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sit on the leaderboard?

Seven-day player hours rank [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly at #2,062 overall, #800 in Europe, and inside the top 9% of all ranked servers.

How many players are on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly right now?

On [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, 0 players are in and 50 slots are on the board. Its average over the past week is 2 players, peaking at 9. In the last 48 hours, 15:00 UTC drew the highest average: 5 players.

Getting in

How do I join [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

In the Rust console (F1) enter client.connect 168.100.161.21:28315. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://enchantedservers.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts30,modded,oxidation

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts30
Group limit The team size limit is 30.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.
modded
Modded This is Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Other

oxidation
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.