Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 22d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,977
- top 71% · #2523 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 3d 4h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on Atlas Hub Testing?
Atlas Hub Testing says nothing in its name about a gather rate. The limit on a group is 30 players. minigames & battle royale is the mode, parkour, arenas, battle royale, Bedwars. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Atlas Hub Testing?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub Testing's next wipe. Come Sunday 1 November at 12:33 UTC, its next wipe is due. 479 days 19 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.
Tag guide
What do the server tags on Atlas Hub Testing mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts30 (Group limit): Teams cap at 30 players; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs125476 (Build): The game build is 125476; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe each week; ^c (Creative): Build anything you like without gathering: sandbox style; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^j (Battle royale): Gather loot and battle while the zone shrinks; ^k (Build server): Design and practise your bases here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; modded (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): Europe is the region it appears under in the server browser; rustmaps (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags Atlas Hub Testing publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Atlas Hub Testing?
These Rust Leaderboard lists count Atlas Hub Testing among them: Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers, Rust build server leaderboard and Creative Rust servers leaderboard. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
Which Rust version is Atlas Hub Testing running?
Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Steam updates your game so it sits on the same protocol needed to join.
Is Atlas Hub Testing up right now, and how steady is it?
Player one, Atlas Hub Testing is offline as you read this, last spotted 22 days 9 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Atlas Hub Testing hosted?
Its EU tag places Atlas Hub Testing in Europe, and the region code reads us1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 168.100.161.3:28210.
Player count
Where does Atlas Hub Testing sit on the leaderboard?
Seven-day player hours rank Atlas Hub Testing at #15,977 overall, #2,523 in Europe, and inside the top 71% of all ranked servers.
How many players are on Atlas Hub Testing right now?
Right now Atlas Hub Testing is not online, and its last appearance was 22 days 9 hours ago.
How to join
How do I join Atlas Hub Testing?
Type client.connect 168.100.161.3:28210 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.