10x Development
Online NA 168.100.163.159:28010 checked 7m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 67
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 44m
- since its last restart; the bar fills at a day
- Rank
- #15,158
- top 68% · #1480 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:17 UTC17h ago | – | – | running | 0 |
| Thu 1 Oct, 17:45 UTC FW28d ago | 0+1 queue | – | – | 0 |
| Mon 21 Sep, 18:37 UTC37d ago | 1+1 queue | halved by day 5 | 10 days | 0 |
| Wed 16 Sep, 04:14 UTC43d ago | 4+1 queue | halved by day 1 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 10x Development?
10x Development runs a procedural map of size 1,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Vitality Custom Map is the map name shown.
What are the rules and settings on 10x Development?
10x Development carries a 10x gather rate, as its title advertises. Groups reach 32 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on 10x Development?
The prediction follows its tag, because too few of 10x Development's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 17 hours. Its tags carry a wipe schedule of once a week.
What happens on 10x Development when wipe day arrives?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe the crowd peaked, with 1 more in the queue. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
Who is behind 10x Development?
A atlasrust.us hostname appears on 10x Development and on 5 other servers we track, which points to one operator.
What do the server tags on 10x Development mean?
The server browser reads these tags from 10x Development: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts32 (Group limit): The team size limit is 32; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; modded (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 10x Development?
These Rust Leaderboard lists count 10x Development among them: 10x Rust servers: the high scores, Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x are the filters that surface it on the server list.
About the server
Which Rust version is 10x Development running?
Rust network protocol 2635 and build 168909 on Linux is the version 10x Development runs. Matching the protocol is what joining needs; Steam handles the update.
Is 10x Development online right now, and how steady has it been?
10x Development is up, live and reachable this moment. The uptime figure puts the last restart at roughly 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does 10x Development perform?
The 48-hour average is 67 server fps; the floor was 67. At its peak the world carried 371,548 entities: buildings, deployables and the rest. It drew up to 7,962 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 10x Development hosted?
Its NA tag places 10x Development in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 168.100.163.159:28010 is its address.
Population
Where does 10x Development sit in the rankings?
Player hours over seven days give 10x Development #15,158 worldwide, #1,480 in North America, and the top 68% of ranked servers.
How many players are on 10x Development right now?
10x Development is running with 0 players on it right now. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 0 players.
Getting in
How do I join 10x Development?
Type client.connect 168.100.163.159:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.