1UP
11888servers on
Hi-score
103775players now
2UP
413fresh wipes · 3h
Player select Ready

10x Development

Online NA 168.100.163.159:28010 checked 7m ago

10x weekly wipes moddedoxide

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 1
FPS
67
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 44m
since its last restart; the bar fills at a day
Rank
#15,158
top 68% · #1480 in NA
Last wipe · new game
17h ago
weekly schedule
Next wipe · continue?
7d 0h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 01:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

10 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 6h
Thu 12 Nov, 01:17 UTC
20d 6h
Thu 19 Nov, 01:17 UTC
27d 6h
Thu 26 Nov, 01:17 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 6h
Thu 10 Dec, 01:17 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:17 UTC17h ago – – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 0+1 queue – – 0
Mon 21 Sep, 18:37 UTC37d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC43d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
108 / 200
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
47 / 100
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
10 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
4 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
1 / 75
RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits
NA · groups of 32+ · 10x · weekly · 3 on average
1 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 10x Development?

10x Development runs a procedural map of size 1,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Vitality Custom Map is the map name shown.

What are the rules and settings on 10x Development?

10x Development carries a 10x gather rate, as its title advertises. Groups reach 32 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on 10x Development?

The prediction follows its tag, because too few of 10x Development's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 17 hours. Its tags carry a wipe schedule of once a week.

What happens on 10x Development when wipe day arrives?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe the crowd peaked, with 1 more in the queue. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.

Tag guide

Who is behind 10x Development?

A atlasrust.us hostname appears on 10x Development and on 5 other servers we track, which points to one operator.

What do the server tags on 10x Development mean?

The server browser reads these tags from 10x Development: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts32 (Group limit): The team size limit is 32; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; modded (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 10x Development?

These Rust Leaderboard lists count 10x Development among them: 10x Rust servers: the high scores, Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x are the filters that surface it on the server list.

About the server

Which Rust version is 10x Development running?

Rust network protocol 2635 and build 168909 on Linux is the version 10x Development runs. Matching the protocol is what joining needs; Steam handles the update.

Is 10x Development online right now, and how steady has it been?

10x Development is up, live and reachable this moment. The uptime figure puts the last restart at roughly 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does 10x Development perform?

The 48-hour average is 67 server fps; the floor was 67. At its peak the world carried 371,548 entities: buildings, deployables and the rest. It drew up to 7,962 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is 10x Development hosted?

Its NA tag places 10x Development in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 168.100.163.159:28010 is its address.

Population

Where does 10x Development sit in the rankings?

Player hours over seven days give 10x Development #15,158 worldwide, #1,480 in North America, and the top 68% of ranked servers.

How many players are on 10x Development right now?

10x Development is running with 0 players on it right now. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 0 players.

Getting in

How do I join 10x Development?

Type client.connect 168.100.163.159:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts32
Group limit The team size limit is 32.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.
modded
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.