1UP
11815servers on
Hi-score
73779players now
2UP
139fresh wipes · 3h
Player select Out

offline_test_server

Offline 169.1.93.174:28015 checked 8d ago

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,244
top 65%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:26 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
650 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
45 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
365 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
165 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
157 / 225

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on offline_test_server?

The game generates a procedural map for offline_test_server.

What are the rules and settings on offline_test_server?

The name of offline_test_server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on offline_test_server?

The record of offline_test_server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 8 days 2 hours.

What happens on offline_test_server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on offline_test_server mean?

The server browser reads these tags from offline_test_server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include offline_test_server?

These Rust Leaderboard lists count offline_test_server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is offline_test_server running?

Rust network protocol 2634 and build 167781 on Windows is what offline_test_server runs. Matching the protocol is what joining needs; Steam handles the update.

Is offline_test_server online right now, and how steady has it been?

offline_test_server is down this moment; the last signal came 8 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 19 October 2026 is when Rust Leaderboard first logged it.

Where in the world is offline_test_server hosted?

No region is published by offline_test_server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 169.1.93.174:28015 is its address.

Population

Where does offline_test_server sit on the leaderboard?

Player hours for the week place offline_test_server at #14,244, in the top 65% of every ranked server.

How many players are on offline_test_server right now?

offline_test_server is offline at the moment; the last sighting was 8 days 2 hours ago.

Getting in

How do I join offline_test_server?

In the Rust console (F1) enter client.connect 169.1.93.174:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.