offline_test_server
Offline 169.1.93.174:28015 checked 8d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,244
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:26 UTC8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on offline_test_server?
The game generates a procedural map for offline_test_server.
What are the rules and settings on offline_test_server?
The name of offline_test_server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on offline_test_server?
The record of offline_test_server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 8 days 2 hours.
What happens on offline_test_server when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on offline_test_server mean?
The server browser reads these tags from offline_test_server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include offline_test_server?
These Rust Leaderboard lists count offline_test_server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is offline_test_server running?
Rust network protocol 2634 and build 167781 on Windows is what offline_test_server runs. Matching the protocol is what joining needs; Steam handles the update.
Is offline_test_server online right now, and how steady has it been?
offline_test_server is down this moment; the last signal came 8 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 19 October 2026 is when Rust Leaderboard first logged it.
Where in the world is offline_test_server hosted?
No region is published by offline_test_server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 169.1.93.174:28015 is its address.
Population
Where does offline_test_server sit on the leaderboard?
Player hours for the week place offline_test_server at #14,244, in the top 65% of every ranked server.
How many players are on offline_test_server right now?
offline_test_server is offline at the moment; the last sighting was 8 days 2 hours ago.
Getting in
How do I join offline_test_server?
In the Rust console (F1) enter client.connect 169.1.93.174:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.