1UP
11808servers on
Hi-score
76491players now
2UP
114fresh wipes · 3h
Player select Ready

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 7m ago

5x monthly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
121
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 44m
since its last restart; the bar fills at a day
Rank
#14,047
top 63%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
7d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 119 on average
98 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 73 on average
111 / 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|
EU · groups of 100+ · 5x · monthly · 12 on average
17 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|
NA · groups of 100+ · 5x · monthly · 6 on average
5 / 120
Rustafields.com [X5][Shop]
EU · groups of 16+ · 5x · monthly · 5 on average
3 / 150
BERRY RUST X5 [NOLIMIT]
groups of 100+ · 5x · monthly · 3 on average
2 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Darkstar 5X Experimental?

Size 3,500 and seed 1162579596 define the game-generated procedural map on Darkstar 5X Experimental. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Darkstar 5X Experimental?

Gather rates here sit at 5x — Darkstar 5X Experimental says so in its own name. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Darkstar 5X Experimental?

Once a month Darkstar 5X Experimental wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 22 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on Darkstar 5X Experimental when wipe day arrives?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on Darkstar 5X Experimental mean?

The server browser reads these tags from Darkstar 5X Experimental: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Darkstar 5X Experimental?

Darkstar 5X Experimental appears on the following Rust Leaderboard lists: 5x Rust servers, ranked by players and Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x are the filters that surface it on the server list.

Server facts

Which Rust version is Darkstar 5X Experimental on?

The build behind Darkstar 5X Experimental: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Darkstar 5X Experimental online right now, and how steady has it been?

Darkstar 5X Experimental is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Darkstar 5X Experimental perform?

The 48-hour average is 122 server fps; the floor was 96. Buildings, deployables and all the rest of the world took the entity count as high as 72,774. The top memory figure was 2,322 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Darkstar 5X Experimental hosted?

On region, Darkstar 5X Experimental publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 172.240.229.71:28065.

The crowd

Where does Darkstar 5X Experimental sit on the leaderboard?

Player hours over seven days put Darkstar 5X Experimental at #14,047, among the top 63% of ranked servers.

How many players are on Darkstar 5X Experimental right now?

The live score is 0 players on Darkstar 5X Experimental, out of 50 slots. Its average over the past week is 0 players, peaking at 1.

How to join

How do I join Darkstar 5X Experimental?

In the Rust console (F1) enter client.connect 172.240.229.71:28065. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.