ZombieSurvival Private Test
Offline 172.59.128.1:28015 checked 9d ago
Stats
- Players
- 1/ 30
- 3% full
- Slots
- 29open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,887
- top 63%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ZombieSurvival Private Test?
ZombieSurvival Private Test runs on a map the game generates procedurally.
What are the rules and settings on ZombieSurvival Private Test?
ZombieSurvival Private Test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on ZombieSurvival Private Test?
ZombieSurvival Private Test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 15 hours.
Tag guide
What do the server tags on ZombieSurvival Private Test mean?
The server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include ZombieSurvival Private Test?
ZombieSurvival Private Test appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is ZombieSurvival Private Test running?
The build behind ZombieSurvival Private Test: Rust network protocol 2634 and build 167398 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is ZombieSurvival Private Test up right now, and how steady is it?
No sign of ZombieSurvival Private Test right now, with 9 days 23 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 15 October 2026.
Where in the world is ZombieSurvival Private Test hosted?
Nothing about a region is published by ZombieSurvival Private Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 172.59.128.1:28015.
The crowd
Where does ZombieSurvival Private Test sit on the leaderboard?
Player hours for the week place ZombieSurvival Private Test at #13,887, in the top 63% of every ranked server.
How many players are on ZombieSurvival Private Test right now?
ZombieSurvival Private Test is offline at the moment; the last sighting was 9 days 23 hours ago.
How to join
How do I join ZombieSurvival Private Test?
In the Rust console (F1) enter client.connect 172.59.128.1:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.