ZombieSurvival Private Test
Offline 172.59.129.169:28015 checked 15d ago
Stats
- Players
- 1/ 30
- 3% full
- Slots
- 29open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,235
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ZombieSurvival Private Test?
ZombieSurvival Private Test runs on a map the game generates procedurally.
What are the rules and settings on ZombieSurvival Private Test?
The name of ZombieSurvival Private Test carries no gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on ZombieSurvival Private Test?
The record of ZombieSurvival Private Test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 15 hours is how long the current world has been up.
Tag guide
What do the server tags on ZombieSurvival Private Test mean?
The server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include ZombieSurvival Private Test?
These Rust Leaderboard lists count ZombieSurvival Private Test among them: Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is ZombieSurvival Private Test on?
Rust network protocol 2634 and build 167398 on Windows is the version ZombieSurvival Private Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is ZombieSurvival Private Test up right now, and how steady is it?
No sign of ZombieSurvival Private Test right now, with 15 days 12 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 12 October 2026.
Where in the world is ZombieSurvival Private Test hosted?
On region, ZombieSurvival Private Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 172.59.129.169:28015.
The crowd
Where does ZombieSurvival Private Test sit in the rankings?
Player hours for the week place ZombieSurvival Private Test at #13,235, in the top 61% of every ranked server.
How many players are on ZombieSurvival Private Test right now?
ZombieSurvival Private Test is offline at the moment; the last sighting was 15 days 12 hours ago.
How to join
How do I join ZombieSurvival Private Test?
Type client.connect 172.59.129.169:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.