The Rust Experiment
Online 173.170.243.109:28015 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 00m
- since its last restart; the bar fills at a day
- Rank
- #5,480
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:49 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on The Rust Experiment?
Size 3,500 and seed 609568408 define the game-generated procedural map on The Rust Experiment. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on The Rust Experiment?
No gather rate appears in the name of The Rust Experiment. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on The Rust Experiment?
Too few of The Rust Experiment's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 4 hours is how long the current world has been up.
What happens on The Rust Experiment when wipe day arrives?
The average peak across its recent wipes is 2 players. 26 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on The Rust Experiment mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags The Rust Experiment publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include The Rust Experiment?
The Rust Experiment appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is The Rust Experiment running?
The build behind The Rust Experiment: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is The Rust Experiment online right now, and how steady has it been?
Right now the lights are on at The Rust Experiment. The uptime figure puts the last restart at roughly 10 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does The Rust Experiment perform?
The 48-hour average is 30 server fps; the floor was 30. Buildings, deployables and all the rest of the world took the entity count as high as 66,336. Memory use peaked at 1,991 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is The Rust Experiment hosted?
On region, The Rust Experiment publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 173.170.243.109:28015.
The crowd
Where does The Rust Experiment sit in the rankings?
Player hours for the week place The Rust Experiment at #5,480, in the top 25% of every ranked server.
How many players are on The Rust Experiment right now?
0 players fill 50 slots on The Rust Experiment right now. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 19:00 UTC, with an average of 1 players.
Getting in
How do I join The Rust Experiment?
Type client.connect 173.170.243.109:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.