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Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes

Online NA 174.114.191.95:28015 checked 8m ago

5x biweekly wipes moddedoxidepve

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
1
7-day average · peak 5
FPS
62
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 12h
since its last restart; the bar fills at a day
Rank
#3,386
top 15% · #557 in NA
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 8h
Fri 30 Oct, 20:33 UTC

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:33 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

7.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7.5

Coming wipes

1d 8h
Fri 30 Oct, 20:33 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
15d 8h
Fri 13 Nov, 20:33 UTC
29d 8h
Fri 27 Nov, 20:33 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
43d 8h
Fri 11 Dec, 20:33 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:33 UTC12d ago 5 – running 0
Sat 10 Oct, 13:02 UTC18d ago 6 held half 6.3 days 3
Fri 2 Oct, 23:48 UTC26d ago 9 halved by day 2 7.6 days 0
Fri 18 Sep, 23:11 UTC40d ago 5 halved by day 13 14 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Size 6,000 and seed 2 define the game-generated procedural map on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes carries a 5x gather rate, as its title advertises. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Its tag guides the prediction: not enough of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes's wipes are on record to confirm the schedule. Come Friday 30 October at 20:33 UTC, its next wipe is due. This world has been running since 12 days 15 hours. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes when wipe day arrives?

Its recent wipes drew an average of 7 players at peak. 16 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 33% of recent wipes. On the wipes where it did not, the count dropped under half by day 7.5.

Tags

What do the server tags on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every fortnight brings a wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser are listed under Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

These Rust Leaderboard lists count Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes among them: 5x Rust servers, ranked by players, Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Server facts

Which Rust version is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes running?

Rust network protocol 2635 and build 168909 on Windows is what Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes online right now, and how steady has it been?

Player one, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is online as you read this. The uptime figure puts the last restart at roughly 3 days 12 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes perform?

72 server fps on average across the last 48 hours, never dropping below 50. At its peak the world carried 242,321 entities: buildings, deployables and the rest. It drew up to 6,833 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes hosted?

In North America, says Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 174.114.191.95:28015.

Population

Where does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sit on the leaderboard?

Player hours over seven days give Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes #3,386 worldwide, #557 in North America, and the top 15% of ranked servers.

How many players are on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes right now?

1 players fill 100 slots on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes right now. Its average over the past week is 1 players, peaking at 5. In the last 48 hours, 13:00 UTC drew the highest average: 3 players.

Connect

How do I join Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Type client.connect 174.114.191.95:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.