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Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

moddedcarbonpve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,222
top 70%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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276 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
48 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
75 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
66 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev runs on a map the game generates procedurally.

What are the rules and settings on Scavenger Isle - Local Dev?

The name of Scavenger Isle - Local Dev carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 17 days 15 hours is how long the current world has been up.

What happens on Scavenger Isle - Local Dev when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on Scavenger Isle - Local Dev mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are the tags Scavenger Isle - Local Dev publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is Scavenger Isle - Local Dev on?

The build behind Scavenger Isle - Local Dev: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Scavenger Isle - Local Dev up right now, and how steady is it?

Scavenger Isle - Local Dev is down this moment; the last signal came 15 days 3 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Scavenger Isle - Local Dev hosted?

Nothing about a region is published by Scavenger Isle - Local Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 174.115.152.186:28025 is its address.

The crowd

Where does Scavenger Isle - Local Dev sit in the rankings?

Player hours over seven days put Scavenger Isle - Local Dev at #15,222, among the top 70% of ranked servers.

How many players are on Scavenger Isle - Local Dev right now?

Right now Scavenger Isle - Local Dev is not online, and its last appearance was 15 days 3 hours ago.

Getting in

How do I join Scavenger Isle - Local Dev?

Type client.connect 174.115.152.186:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.