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[US] Sentinel Main Test | Vanilla | Weekly

Offline NA 174.57.83.70:28040 checked 8h ago

weekly wipes vanillamoddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
80
server frames a second, the latest hour; the bar fills at 60
Uptime
18d 12h
since its last restart; the bar fills at a day
Rank
#15,349
top 69% · #1520 in NA
Last wipe · new game
18d ago
weekly schedule
Next wipe · continue?
2d 1h
Sat 31 Oct, 03:09 UTC

Players

AveragePeak
0123402:0010:0018:0001:0009:0017:00

Hourly average and peak, UTC.

Server performance

025507510002:0010:0018:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
17 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
3 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
38 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
38 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 200 on average
490 / 525
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
20 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly uses a custom map, size 4,250, with the file published for download here.

What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?

The name of [US] Sentinel Main Test | Vanilla | Weekly carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?

From weekly: 7 days after its last wipe comes the estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe. Come Saturday 31 October at 03:09 UTC, its next wipe is due. The world it runs now dates from 18 days 22 hours. Its tags carry a wipe schedule of once a week.

Tag guide

What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under [US] Sentinel Main Test | Vanilla | Weekly. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?

These Rust Leaderboard lists count [US] Sentinel Main Test | Vanilla | Weekly among them: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server facts

Which Rust version is [US] Sentinel Main Test | Vanilla | Weekly running?

Rust network protocol 2634 and build 167398 on Windows is what [US] Sentinel Main Test | Vanilla | Weekly runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [US] Sentinel Main Test | Vanilla | Weekly online right now, and how steady has it been?

[US] Sentinel Main Test | Vanilla | Weekly is down this moment; the last signal came 8 hours ago. The uptime figure puts the last restart at roughly 18 days 12 hours ago. The last 7 full days saw it online for 162 of 168 hours, 96% of the time. The first record Rust Leaderboard has of it is 16 October 2026.

How well does [US] Sentinel Main Test | Vanilla | Weekly perform?

The 48-hour average is 72 server fps; the floor was 51. Buildings, deployables and all the rest of the world took the entity count as high as 97,213. Memory use peaked at 6,771 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [US] Sentinel Main Test | Vanilla | Weekly hosted?

In North America, says [US] Sentinel Main Test | Vanilla | Weekly, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 174.57.83.70:28040.

The crowd

Where does [US] Sentinel Main Test | Vanilla | Weekly sit on the leaderboard?

[US] Sentinel Main Test | Vanilla | Weekly takes #15,349 for the week's player hours and #1,520 in North America, with a spot in the top 69% of all ranked servers.

How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now?

[US] Sentinel Main Test | Vanilla | Weekly is offline at the moment; the last sighting was 8 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join [US] Sentinel Main Test | Vanilla | Weekly?

In the Rust console (F1) enter client.connect 174.57.83.70:28040. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.