[JP][PvE]またーりRUST[BP]
Online 175.130.55.150:28015 checked 6m ago
Stats
- Players
- 7/ 88
- 8% full
- Slots
- 81open
- 88 max players
- 7-day avg
- 10
- 7-day average · peak 34
- FPS
- 129
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 27m
- since its last restart; the bar fills at a day
- Rank
- #918
- top 4%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | 78+17 queue | – | running | 19 |
| Fri 25 Sep, 16:44 UTC33d ago | 47+11 queue | halved by day 5 | 6 days | 15 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [JP][PvE]またーりRUST[BP]?
The game generates a procedural map for [JP][PvE]またーりRUST[BP]: size 4,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows またーりカスタムMAP.
What are the rules and settings on [JP][PvE]またーりRUST[BP]?
The name of [JP][PvE]またーりRUST[BP] carries no gather rate. 10 players is the group cap. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [JP][PvE]またーりRUST[BP]?
Too few of [JP][PvE]またーりRUST[BP]'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 16 hours.
What happens on [JP][PvE]またーりRUST[BP] when wipe day arrives?
Its recent wipes drew an average of 62 players at peak. With 17 waiting in the queue, the latest wipe peaked 20 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 5.
Tags
What do the server tags on [JP][PvE]またーりRUST[BP] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp88 (Max players): Slot count: 88; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags [JP][PvE]またーりRUST[BP] publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JP][PvE]またーりRUST[BP]?
These Rust Leaderboard lists count [JP][PvE]またーりRUST[BP] among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.
Server facts
Which Rust version is [JP][PvE]またーりRUST[BP] on?
Rust network protocol 2635 and build 168909 on Windows is the version [JP][PvE]またーりRUST[BP] runs. Matching the protocol is what joining needs; Steam handles the update.
Is [JP][PvE]またーりRUST[BP] online right now, and how steady has it been?
[JP][PvE]またーりRUST[BP] is up, live and reachable this moment. About 10 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [JP][PvE]またーりRUST[BP] perform?
Averaged over the last 48 hours, server fps was 123, with a low of 31. At its peak the world carried 213,416 entities: buildings, deployables and the rest. Memory use peaked at 5,626 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [JP][PvE]またーりRUST[BP] hosted?
No region tag comes from [JP][PvE]またーりRUST[BP], but Asia is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 175.130.55.150:28015.
The crowd
Where does [JP][PvE]またーりRUST[BP] sit on the leaderboard?
Player hours over seven days put [JP][PvE]またーりRUST[BP] at #918, among the top 4% of ranked servers.
How many players are on [JP][PvE]またーりRUST[BP] right now?
On [JP][PvE]またーりRUST[BP], 7 players are in and 88 slots are on the board. Its average over the past week is 10 players, peaking at 34. The busiest point in the last 48 hours was 14:00 UTC, averaging 28 players.
Getting in
How do I join [JP][PvE]またーりRUST[BP]?
In the Rust console (F1) enter client.connect 175.130.55.150:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://mtr-rust.jimdosite.com/ for its website.
