Testserver
Offline 176.191.115.19:28015 checked 32d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,953
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testserver?
A procedural map, generated by the game, is what Testserver runs.
What are the rules and settings on Testserver?
Testserver says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Testserver?
Testserver has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 32 days 21 hours is how long the current world has been up.
Tag guide
What do the server tags on Testserver mean?
The server browser reads these tags from Testserver: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testserver?
Testserver appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is Testserver on?
Rust network protocol 2633 and build 165217 on Linux is what Testserver runs. Matching the protocol is what joining needs; Steam handles the update.
Is Testserver up right now, and how steady is it?
No sign of Testserver right now, with 32 days 21 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 27 September 2026.
Where in the world is Testserver hosted?
Nothing about a region is published by Testserver. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 176.191.115.19:28015.
Player count
Where does Testserver sit in the rankings?
Player hours over seven days put Testserver at #16,953, among the top 72% of ranked servers.
How many players are on Testserver right now?
Testserver is offline at the moment; the last sighting was 32 days 21 hours ago.
Connect
How do I join Testserver?
Type client.connect 176.191.115.19:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.