Rust Devblog 227
Online 176.215.184.231:28015 checked 6m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,257
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:53 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog 227?
The game generates a procedural map for Rust Devblog 227.
What are the rules and settings on Rust Devblog 227?
The name of Rust Devblog 227 carries no gather rate. No group limit is published. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Rust Devblog 227?
Rust Devblog 227 has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 days 17 hours is how long the current world has been up.
What happens on Rust Devblog 227 when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 5 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Rust Devblog 227 mean?
The server browser reads these tags from Rust Devblog 227: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; v2219 (Protocol): Protocol 2219 is required; a different version cannot connect; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; h21aa53ea (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog 227?
These Rust Leaderboard lists count Rust Devblog 227 among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.
Server details
Which Rust version is Rust Devblog 227 on?
Rust network protocol 2219 on Windows is the version Rust Devblog 227 runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Devblog 227 up right now, and how steady is it?
Rust Devblog 227 is up, live and reachable this moment. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 15 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog 227 hosted?
Nothing about a region is published by Rust Devblog 227. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 176.215.184.231:28015.
Population
Where does Rust Devblog 227 sit in the rankings?
Player hours over seven days put Rust Devblog 227 at #15,257, among the top 69% of ranked servers.
How many players are on Rust Devblog 227 right now?
On Rust Devblog 227, 0 players are in and 100 slots are on the board. A seven-day average of 0 players is the score here.
Getting in
How do I join Rust Devblog 227?
Type client.connect 176.215.184.231:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.