1UP
11633servers on
Hi-score
55123players now
2UP
136fresh wipes · 3h
Player select Ready

Rust Devblog 227

Online 176.215.184.231:28015 checked 6m ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,257
top 69%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:53 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 455 on average
14 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
230 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
28 / 100
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 277 on average
150 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 264 on average
582 / 600
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 260 on average
405 / 425

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust Devblog 227?

The game generates a procedural map for Rust Devblog 227.

What are the rules and settings on Rust Devblog 227?

The name of Rust Devblog 227 carries no gather rate. No group limit is published. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Community is its browser listing. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Rust Devblog 227?

Rust Devblog 227 has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 days 17 hours is how long the current world has been up.

What happens on Rust Devblog 227 when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 5 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Rust Devblog 227 mean?

The server browser reads these tags from Rust Devblog 227: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; v2219 (Protocol): Protocol 2219 is required; a different version cannot connect; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; h21aa53ea (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog 227?

These Rust Leaderboard lists count Rust Devblog 227 among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

Server details

Which Rust version is Rust Devblog 227 on?

Rust network protocol 2219 on Windows is the version Rust Devblog 227 runs. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Devblog 227 up right now, and how steady is it?

Rust Devblog 227 is up, live and reachable this moment. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 15 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog 227 hosted?

Nothing about a region is published by Rust Devblog 227. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 176.215.184.231:28015.

Population

Where does Rust Devblog 227 sit in the rankings?

Player hours over seven days put Rust Devblog 227 at #15,257, among the top 69% of ranked servers.

How many players are on Rust Devblog 227 right now?

On Rust Devblog 227, 0 players are in and 100 slots are on the board. A seven-day average of 0 players is the score here.

Getting in

How do I join Rust Devblog 227?

Type client.connect 176.215.184.231:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
v2219
Protocol Protocol 2219 is required; a different version cannot connect.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.

Other

h21aa53ea
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
stok
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.