LOCALTEST
Offline 176.42.29.244:28015 checked 38d ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,280
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LOCALTEST?
A procedural map, generated by the game, is what LOCALTEST runs.
What are the rules and settings on LOCALTEST?
The name of LOCALTEST carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on LOCALTEST?
The record of LOCALTEST's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 39 days 9 hours is how long the current world has been up.
Tags
What do the server tags on LOCALTEST mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under LOCALTEST. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LOCALTEST?
These Rust Leaderboard lists count LOCALTEST among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is LOCALTEST running?
Rust network protocol 2633 and build 164530 on Windows is the version LOCALTEST runs. Matching the protocol is what joining needs; Steam handles the update.
Is LOCALTEST online right now, and how steady has it been?
Player one, LOCALTEST is offline as you read this, last spotted 38 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 18 September 2026.
Where in the world is LOCALTEST hosted?
On region, LOCALTEST publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 176.42.29.244:28015.
The crowd
Where does LOCALTEST sit on the leaderboard?
Player hours for the week place LOCALTEST at #13,280, in the top – of every ranked server.
How many players are on LOCALTEST right now?
No connection to LOCALTEST: it is offline now, with the last check 38 days 14 hours ago.
Getting in
How do I join LOCALTEST?
In the Rust console (F1) enter client.connect 176.42.29.244:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.