Jerome&Karl
Online 176.57.171.141:28415 checked 14m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 21
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 19h
- since its last restart; the bar fills at a day
- Rank
- #15,195
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:06 UTC21d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Jerome&Karl?
Size 2,000 and seed 2147483647 define the game-generated procedural map on Jerome&Karl. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Jerome&Karl?
The name of Jerome&Karl carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Jerome&Karl?
Jerome&Karl has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 22 hours is how long the current world has been up.
What happens on Jerome&Karl when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on Jerome&Karl mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are listed under Jerome&Karl. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Jerome&Karl?
Jerome&Karl appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Jerome&Karl on?
Rust network protocol 2635 and build 168909 on Windows is what Jerome&Karl runs. Steam updates your game so it sits on the same protocol needed to join.
Is Jerome&Karl online right now, and how steady has it been?
Jerome&Karl is up, live and reachable this moment. The uptime figure puts the last restart at roughly 6 days 19 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Jerome&Karl perform?
17 server fps on average across the last 48 hours, never dropping below 4. Up to 16,853 entities were in play, buildings and deployables among them. Memory use peaked at 1,520 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Jerome&Karl hosted?
On region, Jerome&Karl publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 176.57.171.141:28415.
Player count
Where does Jerome&Karl sit in the rankings?
Player hours over seven days put Jerome&Karl at #15,195, among the top 68% of ranked servers.
How many players are on Jerome&Karl right now?
On Jerome&Karl, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join Jerome&Karl?
Type client.connect 176.57.171.141:28415 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
