Test
Online 176.6.23.14:28015 checked 15m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,359
- top 51%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test?
The game generates a procedural map for Test.
What are the rules and settings on Test?
Test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Test?
Too few of Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 16 days 21 hours.
Tag guide
What do the server tags on Test mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are the tags Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
Best Rust community servers are the Rust Leaderboard lists that include Test. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Test running?
The build behind Test: Rust network protocol 2634 and build 167584 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Test up right now, and how steady is it?
Right now the lights are on at Test. Rust Leaderboard logged it for the first time on 28 October 2026.
Where in the world is Test hosted?
On region, Test publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 176.6.23.14:28015.
Population
Where does Test sit in the rankings?
Player hours for the week place Test at #11,359, in the top 51% of every ranked server.
How many players are on Test right now?
On Test, 0 players are in and 1 slots are on the board. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 20:00 UTC drew the highest average: 1 players.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 176.6.23.14:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.