1UP
11829servers on
Hi-score
89289players now
2UP
0fresh wipes · 3h
Player select Out

local test

Offline 176.60.64.192:28015 checked 9d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,325
top 70%
Last wipe · new game
9d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:34 UTC9d ago 0 – running 1
Sun 18 Oct, 18:27 UTC10d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

How it plays

Which map is loaded on local test?

A procedural map, generated by the game, is what local test runs.

What are the rules and settings on local test?

local test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on local test?

local test has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 9 days 8 hours is how long the current world has been up.

What happens on local test when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on local test mean?

The server browser reads these tags from local test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include local test?

local test appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is local test on?

The build behind local test: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is local test up right now, and how steady is it?

local test is down this moment; the last signal came 9 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 18 October 2026.

Where in the world is local test hosted?

Nothing about a region is published by local test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 176.60.64.192:28015.

Population

Where does local test sit in the rankings?

Player hours for the week place local test at #15,325, in the top 70% of every ranked server.

How many players are on local test right now?

Right now local test is not online, and its last appearance was 9 days 7 hours ago.

Getting in

How do I join local test?

In the Rust console (F1) enter client.connect 176.60.64.192:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.