1UP
11741servers on
Hi-score
62626players now
2UP
195fresh wipes · 3h
Player select Ready

Nini Test

Online 176.9.35.247:28015 checked 13m ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
44
server frames a second, the latest hour; the bar fills at 60
Uptime
7d 15h
since its last restart; the bar fills at a day
Rank
#15,323
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
399 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
51 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Nini Test?

Size 4,500 and seed 1205868088 define the game-generated procedural map on Nini Test. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Nini Test?

No gather rate appears in the name of Nini Test. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Nini Test?

Too few of Nini Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 23 hours.

What happens on Nini Test when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Nini Test mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are the tags Nini Test publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Nini Test?

Best Rust community servers are the Rust Leaderboard lists that include Nini Test. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is Nini Test running?

Rust network protocol 2634 and build 167781 on Windows is the version Nini Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Nini Test online right now, and how steady has it been?

Nini Test is up, live and reachable this moment. The uptime figure puts the last restart at roughly 7 days 15 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.

How well does Nini Test perform?

The 48-hour average is 43 server fps; the floor was 31. Up to 118,497 entities were in play, buildings and deployables among them. Memory use peaked at 4,747 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Nini Test hosted?

No region is published by Nini Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 176.9.35.247:28015.

Player count

Where does Nini Test sit on the leaderboard?

Player hours over seven days put Nini Test at #15,323, among the top 69% of ranked servers.

How many players are on Nini Test right now?

0 players fill 10 slots on Nini Test right now. Its average over the past week is 0 players.

Connect

How do I join Nini Test?

In the Rust console (F1) enter client.connect 176.9.35.247:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.