TESTE
Offline SA 178.132.198.136:31001 checked 12d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,196
- top 70% · #200 in SA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:37 UTC, in 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:37 UTC13d ago | 0 | – | running | 0 |
| Tue 13 Oct, 22:31 UTC15d ago | 2 | – | 2 days | 0 |
| Thu 8 Oct, 06:02 UTC21d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC22d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC23d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC24d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTC FW27d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC29d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC33d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC36d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC41d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC43d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TESTE?
Size 4,000 and seed 325817136 define the game-generated procedural map on TESTE. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on TESTE?
No gather rate appears in the name of TESTE. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on TESTE?
Because TESTE's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 21:37 UTC, its next wipe is due. The world it runs now dates from 22 days 18 hours. Its tags carry a wipe schedule of once a week.
What happens on TESTE when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Lists and filters
What do the server tags on TESTE mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe each week; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; SA (South America): In the server browser it sits under South America are listed under TESTE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TESTE?
These Rust Leaderboard lists count TESTE among them: Best modded Rust servers. You can find it through these server list filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
Which Rust version is TESTE on?
Rust network protocol 2634 and build 167781 on Linux is what TESTE runs. Steam updates your game so it sits on the same protocol needed to join.
Is TESTE up right now, and how steady is it?
TESTE is down this moment; the last signal came 12 days 13 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is TESTE hosted?
The SA tag on TESTE puts it in South America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 178.132.198.136:31001.
Population
Where does TESTE sit on the leaderboard?
Player hours over seven days give TESTE #15,196 worldwide, #200 in South America, and the top 70% of ranked servers.
How many players are on TESTE right now?
TESTE is offline at the moment; the last sighting was 12 days 13 hours ago.
Getting in
How do I join TESTE?
Type client.connect 178.132.198.136:31001 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.