Test
Offline 178.217.58.76:28015 checked 22d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,960
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:01 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 16:52 UTC26d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Test?
A procedural map, generated by the game, is what Test runs.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Test?
Too few of Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 12 hours.
What happens on Test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166655 (Build): It runs game build 166655; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Test running?
The build behind Test: Rust network protocol 2634 and build 166655 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Test up right now, and how steady is it?
Test is down this moment; the last signal came 22 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 1 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Test hosted?
Nothing about a region is published by Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 178.217.58.76:28015.
Population
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,960, among the top 71% of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 22 days 11 hours ago.
How to join
How do I join Test?
In the Rust console (F1) enter client.connect 178.217.58.76:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.