LLLL
Offline 178.232.96.251:28015 checked 28d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,153
- top 63%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on LLLL?
LLLL runs on a map the game generates procedurally.
What are the rules and settings on LLLL?
LLLL says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on LLLL?
The record of LLLL's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 28 days 4 hours.
Lists and filters
What do the server tags on LLLL mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): It runs game build 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags LLLL publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LLLL?
Best Rust community servers are the Rust Leaderboard lists that include LLLL. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is LLLL on?
Rust network protocol 2633 and build 165217 on Windows is the version LLLL runs. Steam updates your game so it sits on the same protocol needed to join.
Is LLLL up right now, and how steady is it?
No sign of LLLL right now, with 28 days 3 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 29 September 2026.
Where in the world is LLLL hosted?
Nothing about a region is published by LLLL. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 178.232.96.251:28015 is its address.
Population
Where does LLLL sit in the rankings?
Player hours over seven days put LLLL at #15,153, among the top 63% of ranked servers.
How many players are on LLLL right now?
Right now LLLL is not online, and its last appearance was 28 days 3 hours ago.
How to join
How do I join LLLL?
In the Rust console (F1) enter client.connect 178.232.96.251:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.