1UP
11716servers on
Hi-score
55754players now
2UP
168fresh wipes · 3h
Player select Out

Local Debug (no EAC)

Offline 178.90.175.122:28015 checked 2d ago

Stats

Players
0/ 8
0% full
Slots
8open
8 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,338
top 69%
Last wipe · new game
53d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
401 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
150 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Local Debug (no EAC)?

Local Debug (no EAC) runs on a map the game generates procedurally.

What are the rules and settings on Local Debug (no EAC)?

Local Debug (no EAC) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on Local Debug (no EAC)?

The record of Local Debug (no EAC)'s wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 53 days 5 hours.

Tag guide

What do the server tags on Local Debug (no EAC) mean?

The server browser reads these tags from Local Debug (no EAC): gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Slot count: 8; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Local Debug (no EAC)?

Local Debug (no EAC) appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Local Debug (no EAC) on?

The build behind Local Debug (no EAC): Rust network protocol 2633 and build 163207 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Local Debug (no EAC) online right now, and how steady has it been?

Local Debug (no EAC) is down this moment; the last signal came 2 days 22 hours ago. It was up 4% of the time over the last 7 full days: 6 of 168 hours on. Rust Leaderboard logged it for the first time on 26 September 2026.

Where in the world is Local Debug (no EAC) hosted?

Nothing about a region is published by Local Debug (no EAC). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 178.90.175.122:28015 is its address.

The crowd

Where does Local Debug (no EAC) sit in the rankings?

Player hours for the week place Local Debug (no EAC) at #15,338, in the top 69% of every ranked server.

How many players are on Local Debug (no EAC) right now?

Right now Local Debug (no EAC) is not online, and its last appearance was 2 days 22 hours ago. Its average over the past week is 0 players.

Getting in

How do I join Local Debug (no EAC)?

In the Rust console (F1) enter client.connect 178.90.175.122:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players Slot count: 8.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.