Testing DO NOT ENTER
Offline SA 179.37.0.31:29015 checked 2d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,850
- top 62% · #198 in SA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Testing DO NOT ENTER?
The game generates a procedural map for Testing DO NOT ENTER: size 4,096, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Testing DO NOT ENTER?
No gather rate appears in the name of Testing DO NOT ENTER. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Testing DO NOT ENTER?
An estimate from the force wipe gives Testing DO NOT ENTER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 9 days 22 hours. A wipe once a month is set out in its tags.
Tag guide
What do the server tags on Testing DO NOT ENTER mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; SA (South America): In the server browser it sits under South America are listed under Testing DO NOT ENTER. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testing DO NOT ENTER?
Testing DO NOT ENTER appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Testing DO NOT ENTER on?
Rust network protocol 2635 and build 167781 on Windows is the version Testing DO NOT ENTER runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Testing DO NOT ENTER online right now, and how steady has it been?
No sign of Testing DO NOT ENTER right now, with 2 days 21 hours since it was last seen. It was up 7% of the time over the last 3 full days: 5 of 72 hours on. 24 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing DO NOT ENTER hosted?
Its SA tag places Testing DO NOT ENTER in South America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 179.37.0.31:29015.
Population
Where does Testing DO NOT ENTER sit in the rankings?
Testing DO NOT ENTER takes #13,850 for the week's player hours and #198 in South America, with a spot in the top 62% of all ranked servers.
How many players are on Testing DO NOT ENTER right now?
Right now Testing DO NOT ENTER is not online, and its last appearance was 2 days 21 hours ago. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join Testing DO NOT ENTER?
Type client.connect 179.37.0.31:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/AFCK2MPMCB is its website.
