Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,310
- top 69% · #204 in SA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Testing DO NOT ENTER?
Testing DO NOT ENTER runs a procedural map of size 4,096 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Testing DO NOT ENTER?
Testing DO NOT ENTER says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Testing DO NOT ENTER?
An estimate from the force wipe gives Testing DO NOT ENTER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 11 days 13 hours is how long the current world has been up. A wipe once a month is set out in its tags.
Tags
What do the server tags on Testing DO NOT ENTER mean?
The server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; SA (South America): South America is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Testing DO NOT ENTER?
These Rust Leaderboard lists count Testing DO NOT ENTER among them: Best modded Rust servers. You can find it through these server list filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Testing DO NOT ENTER running?
Rust network protocol 2635 and build 167781 on Windows is what Testing DO NOT ENTER runs. Steam updates your game so it sits on the same protocol needed to join.
Is Testing DO NOT ENTER up right now, and how steady is it?
No sign of Testing DO NOT ENTER right now, with 4 days 12 hours since it was last seen. The last 3 full days saw it online for 0 of 72 hours, 0% of the time. 25 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing DO NOT ENTER hosted?
Its SA tag places Testing DO NOT ENTER in South America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 179.37.19.42:29015.
Population
Where does Testing DO NOT ENTER sit in the rankings?
Seven-day player hours rank Testing DO NOT ENTER at #15,310 overall, #204 in South America, and inside the top 69% of all ranked servers.
How many players are on Testing DO NOT ENTER right now?
No connection to Testing DO NOT ENTER: it is offline now, with the last check 4 days 12 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join Testing DO NOT ENTER?
Type client.connect 179.37.19.42:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/AFCK2MPMCB.
