Testing DO NOT ENTER
Offline SA 179.37.82.15:29015 checked 10d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,266
- top 69% · #204 in SA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Testing DO NOT ENTER?
Testing DO NOT ENTER runs a procedural map of size 4,096 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Testing DO NOT ENTER?
Testing DO NOT ENTER says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Testing DO NOT ENTER?
Wipes on Testing DO NOT ENTER come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 11 days 8 hours. Monthly wipes are what the tags promise.
What happens on Testing DO NOT ENTER when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Testing DO NOT ENTER mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; SA (South America): In the server browser it sits under South America are the tags Testing DO NOT ENTER publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testing DO NOT ENTER?
These Rust Leaderboard lists count Testing DO NOT ENTER among them: Best modded Rust servers. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Testing DO NOT ENTER running?
Rust network protocol 2634 and build 167781 on Windows is what Testing DO NOT ENTER runs. Steam updates your game so it sits on the same protocol needed to join.
Is Testing DO NOT ENTER up right now, and how steady is it?
Testing DO NOT ENTER is down this moment; the last signal came 10 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 18 October 2026.
Where in the world is Testing DO NOT ENTER hosted?
Its SA tag places Testing DO NOT ENTER in South America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 179.37.82.15:29015.
Population
Where does Testing DO NOT ENTER sit in the rankings?
Seven-day player hours rank Testing DO NOT ENTER at #15,266 overall, #204 in South America, and inside the top 69% of all ranked servers.
How many players are on Testing DO NOT ENTER right now?
Right now Testing DO NOT ENTER is not online, and its last appearance was 10 days 12 hours ago.
Connect
How do I join Testing DO NOT ENTER?
Type client.connect 179.37.82.15:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/AFCK2MPMCB is its website.
