FACERUST | MAIN
Online 179.61.132.163:27012 checked 38m ago
Stats
- Players
- 0/ 300
- 0% full
- Slots
- 300open
- 300 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 119
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8m
- since its last restart; the bar fills at a day
- Rank
- #3,811
- top 17%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC12d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:45 UTC17d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC20d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on FACERUST | MAIN?
The game generates a procedural map for FACERUST | MAIN: size 3,750, seed 812985120. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on FACERUST | MAIN?
No gather rate appears in the name of FACERUST | MAIN. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on FACERUST | MAIN?
FACERUST | MAIN wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 12 days 9 hours.
What happens on FACERUST | MAIN when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Lists and filters
What do the server tags on FACERUST | MAIN mean?
The server browser reads these tags from FACERUST | MAIN: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include FACERUST | MAIN?
FACERUST | MAIN appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is FACERUST | MAIN running?
Rust network protocol 2635 and build 168909 on Windows is the version FACERUST | MAIN runs. Steam updates your game so it sits on the same protocol needed to join.
Is FACERUST | MAIN online right now, and how steady has it been?
FACERUST | MAIN is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 8 minutes ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 9 October 2026.
How well does FACERUST | MAIN perform?
Averaged over the last 48 hours, server fps was 114, with a low of 108. Up to 103,557 entities were in play, buildings and deployables among them. It drew up to 3,151 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is FACERUST | MAIN hosted?
Nothing about a region is published by FACERUST | MAIN. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 179.61.132.163:27012.
Population
Where does FACERUST | MAIN sit in the rankings?
Player hours for the week place FACERUST | MAIN at #3,811, in the top 17% of every ranked server.
How many players are on FACERUST | MAIN right now?
The live score is 0 players on FACERUST | MAIN, out of 300 slots. 5 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 2 players.
How to join
How do I join FACERUST | MAIN?
Type client.connect 179.61.132.163:27012 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/jy3NHXaXZm for its website.
