1UP
11706servers on
Hi-score
60014players now
2UP
128fresh wipes · 3h
Player select Ready

FACERUST | MAIN

Online 179.61.132.163:27012 checked 38m ago

carbon

Stats

Players
0/ 300
0% full
Slots
300open
300 max players
7-day avg
1
7-day average · peak 5
FPS
119
server frames a second, the latest hour; the bar fills at 60
Uptime
8m
since its last restart; the bar fills at a day
Rank
#3,811
top 17%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:20 UTC12d ago 1 – running 0
Mon 12 Oct, 16:45 UTC17d ago 1 halved by day 2 4.9 days 0
Fri 9 Oct, 21:19 UTC20d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
362 / 425

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on FACERUST | MAIN?

The game generates a procedural map for FACERUST | MAIN: size 3,750, seed 812985120. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.

What are the rules and settings on FACERUST | MAIN?

No gather rate appears in the name of FACERUST | MAIN. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on FACERUST | MAIN?

FACERUST | MAIN wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 12 days 9 hours.

What happens on FACERUST | MAIN when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.

Lists and filters

What do the server tags on FACERUST | MAIN mean?

The server browser reads these tags from FACERUST | MAIN: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include FACERUST | MAIN?

FACERUST | MAIN appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is FACERUST | MAIN running?

Rust network protocol 2635 and build 168909 on Windows is the version FACERUST | MAIN runs. Steam updates your game so it sits on the same protocol needed to join.

Is FACERUST | MAIN online right now, and how steady has it been?

FACERUST | MAIN is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 8 minutes ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 9 October 2026.

How well does FACERUST | MAIN perform?

Averaged over the last 48 hours, server fps was 114, with a low of 108. Up to 103,557 entities were in play, buildings and deployables among them. It drew up to 3,151 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is FACERUST | MAIN hosted?

Nothing about a region is published by FACERUST | MAIN. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 179.61.132.163:27012.

Population

Where does FACERUST | MAIN sit in the rankings?

Player hours for the week place FACERUST | MAIN at #3,811, in the top 17% of every ranked server.

How many players are on FACERUST | MAIN right now?

The live score is 0 players on FACERUST | MAIN, out of 300 slots. 5 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 2 players.

How to join

How do I join FACERUST | MAIN?

Type client.connect 179.61.132.163:27012 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/jy3NHXaXZm for its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.