Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,489
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Kyle's SeaSkull Server?
Kyle's SeaSkull Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Kyle's SeaSkull Server?
Too few of Kyle's SeaSkull Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 43 days 5 hours.
Tags
What do the server tags on Kyle's SeaSkull Server mean?
The server browser reads these tags from Kyle's SeaSkull Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Kyle's SeaSkull Server?
Best Rust community servers are the Rust Leaderboard lists that include Kyle's SeaSkull Server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is Kyle's SeaSkull Server running?
The build behind Kyle's SeaSkull Server: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Kyle's SeaSkull Server online right now, and how steady has it been?
No sign of Kyle's SeaSkull Server right now, with 42 days 13 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 16 September 2026.
Where in the world is Kyle's SeaSkull Server hosted?
Nothing about a region is published by Kyle's SeaSkull Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 179.64.39.240:28015 is its address.
Population
Where does Kyle's SeaSkull Server sit on the leaderboard?
Player hours over seven days put Kyle's SeaSkull Server at #15,489, among the top – of ranked servers.
How many players are on Kyle's SeaSkull Server right now?
Right now Kyle's SeaSkull Server is not online, and its last appearance was 42 days 13 hours ago.
Getting in
How do I join Kyle's SeaSkull Server?
Type client.connect 179.64.39.240:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.