TestServer
Offline 180.112.203.199:10241 checked 21d ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,765
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on TestServer?
TestServer says nothing in its name about a gather rate. 4 players is the group limit (quad). raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TestServer?
Too few of TestServer's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 26 days 1 hours.
Tags
What do the server tags on TestServer mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags TestServer publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TestServer?
These Rust Leaderboard lists count TestServer among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server facts
Which Rust version is TestServer on?
Rust network protocol 2634 and build 166494 on Windows is the version TestServer runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is TestServer online right now, and how steady has it been?
TestServer is down this moment; the last signal came 21 days 15 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 6 October 2026.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 180.112.203.199:10241 is its address.
The crowd
Where does TestServer sit in the rankings?
Player hours for the week place TestServer at #13,765, in the top 61% of every ranked server. Rank #600 when lined up against quad servers.
How many players are on TestServer right now?
TestServer is offline at the moment; the last sighting was 21 days 15 hours ago.
Getting in
How do I join TestServer?
Type client.connect 180.112.203.199:10241 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.