Local Test
Offline 183.94.166.217:28015 checked 42d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,448
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Local Test?
Local Test runs on a map the game generates procedurally.
What are the rules and settings on Local Test?
The name of Local Test carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Local Test?
Too few of Local Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 42 days 10 hours.
Tag guide
What do the server tags on Local Test mean?
The server browser reads these tags from Local Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Local Test?
Local Test appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is Local Test on?
Rust network protocol 2633 and build 163794 on Windows is the version Local Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Local Test up right now, and how steady is it?
No sign of Local Test right now, with 42 days 10 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 15 September 2026.
Where in the world is Local Test hosted?
Nothing about a region is published by Local Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 183.94.166.217:28015.
Player count
Where does Local Test sit on the leaderboard?
Player hours for the week place Local Test at #14,448, in the top – of every ranked server.
How many players are on Local Test right now?
Local Test is offline at the moment; the last sighting was 42 days 10 hours ago.
Connect
How do I join Local Test?
In the Rust console (F1) enter client.connect 183.94.166.217:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.