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Hi-score
98796players now
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Test Development Server

Offline 184.4.38.100:28015 checked 28d ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,314
top 60%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
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Rustoria.co - EU East Long
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Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
986 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
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Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
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Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
27 / 250

Quick answers

from the figures on this page

How it plays

Which map is loaded on Test Development Server?

Test Development Server runs on a map the game generates procedurally.

What are the rules and settings on Test Development Server?

The name of Test Development Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Community is its browser listing. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Test Development Server?

The record of Test Development Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 days 17 hours.

Lists and filters

What do the server tags on Test Development Server mean?

The server browser reads these tags from Test Development Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166440 (Build): Build: 166440; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Test Development Server?

Test Development Server appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Test Development Server running?

The build behind Test Development Server: Rust network protocol 2634 and build 166440 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Test Development Server online right now, and how steady has it been?

Player one, Test Development Server is offline as you read this, last spotted 28 days 17 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 30 September 2026.

Where in the world is Test Development Server hosted?

Nothing about a region is published by Test Development Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 184.4.38.100:28015.

The crowd

Where does Test Development Server sit in the rankings?

Player hours for the week place Test Development Server at #14,314, in the top 60% of every ranked server.

How many players are on Test Development Server right now?

Test Development Server is offline at the moment; the last sighting was 28 days 17 hours ago.

Connect

How do I join Test Development Server?

In the Rust console (F1) enter client.connect 184.4.38.100:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166440
Build Build: 166440.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.